AI Insights · Timothy · September 2022
Top 5 Soccer Games on Android in Kuwait Q3 2022
A look at the performance of the top 5 soccer game apps on Android in Kuwait during Q3 2022, including trends in downloads, revenue, and active users.
Throughout Q3 2022, soccer games on Android in Kuwait displayed varying trends in downloads, revenue, and active users. Here’s a breakdown of the top 5 performing apps.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS saw a notable fluctuation in weekly revenue, starting at around $2.8K at the end of June and gradually declining to approximately $443 by the end of September. Downloads for the app hovered around 1.5K early in the quarter, with a slight decrease to 980 by the end. Active user count remained relatively stable, peaking at over 20K in early September before settling around 19K.
Soccer Superstar by Real Freestyle Soccer did not generate any revenue during the quarter. However, the app's downloads started at 1.1K at the end of June, dipping to a low of 611 in late August, and then rising again to 817 by the end of September. Active users showed a similar trend, maintaining a steady count around 9K to 8.7K throughout the quarter.
Crazy Kick! Fun Football game from VOODOO also did not generate significant revenue. The app’s downloads experienced a decline from 844 in late June to 317 in early September, before slightly recovering to 551 by the end of the month. Active users showed a downward trend from 2.9K in late June to approximately 1.5K by early September, with a slight recovery to 2.3K at the end of the quarter.
Head Ball 2 - Online Soccer by Masomo Gaming had a relatively stable revenue, peaking at $316 in early August and ending the quarter at $109. Downloads started at 462 in late June, peaking at 850 in mid-July, and then stabilizing around 512 by the end of September. Active user count remained stable throughout the quarter, ranging from 8.3K to 8.8K.
Football Strike: Online Soccer from Miniclip.com experienced consistent revenue, averaging around $100 per week. Downloads were relatively steady, starting at 678 in late June and ending at 487 by the end of September. Active users maintained a high count, starting at 26.3K in late June and staying close to 25K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.